Back In The Viggen

Written by Phil on . Posted in Combat Flight, DCS Viggen

This is my favourite DCS module. Even with the release of early access F/A-18C which I have been waiting years for the Viggen has a feel that really makes me think I am in a late cold war jet.

It’s easy to start up and fly, difficult to learn but not at all frustrating. The biggest hurdle which happens to be the most fun for me is the navigation computer (the C37). It’s an early form of digital age computers and you can clearly see the first steps into the modern technological age we find ourselves in now. I have started to build a mission that I think captures the atmosphere of the cold war. Of course it’s low level and it’s fast as the AJS37 thrives in this sort of profile. I’m using high drag bomblets on targets that should give some spectacular secondary explosions because admit we all like a good explosion………come on.


Written by Phil on . Posted in Combat Flight, Falcon 4.0


I have been busy handing off targeting data from my targeting pod to bore sight my Maverick missiles. This is now the new language of BMS 4.33. I have been plowing through the new tutorials in order to learn all the new stuff that has been added to this fine sim. They have done a great job and it is now even more realistic. The Mavericks for instance used to be quite an easy air to ground missile to launch, now it’s got to be one of the more complex weapons to set up and use adding more demand in an already busy environment. Add in some realistic weather and terrain following radar capabilities the tactical decisions before each mission become critical which of course is the way it should be.

So I have set up a mission where I have to take out any armor I find defending a bridge in mountainous terrain at a given location. Tough so far but I’m doing this at night the weather is awful so I have to fly low………even harder. The target is a very long way from my airfield so I have to refuel on the way to target and refuel before I get home.  Oh and the target area is defended by IR surface to air missiles, Tripple A and a mobile SAM.

Should be fun.




Written by Phil on . Posted in Combat Flight, DCS A-10 Warthog, Latest


Digital Combat Simulations have released the 1.5 update in the form of an open beta and it looks beautiful. DCS has pretty much always looked good to me but this has taken it up to another level. The screenshots below just don’t do it any justice. I wasn’t even aware that such an update was on the horizon but these days I’m not that well informed. I took the A-10C up for a spin on a simulated late afternoon range session. Firing a couple of mavericks at armor followed up by some HE rockets. If you haven’t got  it you can get it for free. You get a couple of aircraft to fly and it’s a great introduction to this fantastic sim.

Combat Air Patrol 2

Written by Phil on . Posted in Articles, Combat Flight


It’s a rare chicken to find what looks like a very promising new flight simulation. This one being Combat Air Patrol 2 and there is more to this simulation of the AV8B Harrier II than first meets the eye.

After initial flight and tactical training you will be pitched into an immersive scenario against aggressive ground, sea and air based enemies. Use your skill as a pilot and your tactical awareness to engage in dogfights, carry out ground attacks and command your fleet to ultimately ensure the safety of your comrades and the final capitulation of the enemy. Strategic decisions such as commanding your fleet on the tactical map and your performance in the air will affect the final outcome: Go ‘gung ho’ with a full out assault and the outcome will be in the balance or plan ahead and the end result will be your ultimate victory. ”

Something that has really caught my eye is the “Dynamic open ended campaign” nothing like that has been done properly since Falcon 4.0. Other features include.

Track IR          

Supports very wide screen aspect ratios          

3d environmental audio, radio comms and chatter          

Training modes – Flying and deploying weapon systems

Detailed 3D cockpit with selectable articulated controls          

Over 250,000 sq km of geographically accurate terrain  

Geographically accurate environmental lighting based on longitude, latitude, date and time and accurate star map

Control your fleet and air assets, plan your mission waypoints and target ingress/egress together with your fleet formation, route and speed

Multiple controller support: Flightstick, HOTAS, rudder and MFD panel support, gamepad mode.


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BMS 4.32 Setup

Written by Phil on . Posted in Combat Flight, Falcon 4.0


I have recently hooked back up with some guys who I fly online with the BMS simulation. Over the weekend I managed to get a few bits of hardware setup to make it easier to use some of the cockpit functions. Nothing to expensive here. I made a quick video showing it’s function better than I can describe sitting here typing.