When I first started this blog I wanted to find complex, strategy and tactical games to get into. Over the last couple of years I have certainly found a few. Inevitably hex games came to the fore and I have always turned them down. Why? Because I felt they were more mathematical rolls of the dice and they felt too much like an old fashioned board game. I know historically that’s where these types of games come from and that there is a direct linage to those games. In my ignorance I didn’t know that until I started reading up about them to find out what the appeal was.
I always enjoy reading AAR’s from various blogs I read and enjoy the obvious enthusiasm that people have for them and I suppose in a way I’m a little jealous of that. One other thing that seems to always come up is that a lot of the people who play these games are very much into history and are obviously fascinated and have a great knowledge of military history in particular. That is of course just an observation and it also put me on the path to reading some really great books on the subject.
So where does that leave me and my endeavor to really find a good game? Well I have started by getting Unity of Command as a starting point. I have to admit I’m finding it difficult because I simply don’t get the mechanics of it all but I do enjoy this process. I want to dive in at the deep end and get Gary Grigsbys War in the Est but the price tag is killing that idea for the moment. I have watched a few tutorials and some game play videos and really like the huge scale of it all. I know I won’t be able to cope but I would love to spend some time trying.
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