Space Simulation

Written by Phil on . Posted in Space

 

I had a week off work last week after falling down stairs and hurting my back. This gave me a great chance to catch up with some stuff I have been wanting to do for ages. I managed to get going in Elite Dangerous. I know this isn’t strictly a simulation in the truest sense but in some ways it has a lot of elements of simming built in which I found appealing. The game-play however after 20 hours is just to repetitive for me, It feels like a grind getting from one system to the next. I can’t see what else I can get out of it now which is a shame.

 

elite-dangerous-ship

 

It did make me look further into other games like this and I inevitably came across Star Citizen. This does look more interesting but it also looks very expensive. There is whole internet argument going on about the pricing policy (you can buy a package for $18000) I’m going to leave the whole money thing there. There is no arguing that it looks fantastic and promises a lot which it looks like it can deliver. This one is for the future (tee hee) when I get some cash.

starcitizen_0

Orbiter which I have posted about previously has been getting the dust blown off it. This is a proper simulation of physics, orbital mechanics and much more. It’s fascinating to learn and I’m thoroughly enjoying the process of calculating burn times much more than one man should.

orbiter

I got caught out on Steam by Ranger for buying Goat Simulator. My kids nagged me to death to get it for them so I did. I also have other titles on my library list which you will find equally amusing.

I know this has nothing to do with space. I’m saving up to get Hearts Of Iron 4 and I’m reading reports that this Paradox game is much more accessible to new players which is great news.

I’m now off to see if I can dock the Shuttle with the International Space Station.

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