Author Archive

Fleet Command

Written by Phil on . Posted in Articles, Naval

I am still getting to grips with the encyclopaedic Command Modern Air Naval Operations but sometimes you need a quick fix and Fleet Command provides that really well. This strategy game came out in 1999 under Janes Combat Simulations and then somewhere along the line Sonalysts, the same company that made the great Dangerous Waters took over. Sadly they don’t make Naval warfare games anymore. This recreational military game presents realistic graphical depictions and accurate modelling and simulation of the manoeuvring and combat system capabilities of U.S., Allied, neutral and potentially hostile forces. The radio chatter is pleasing and has that sort of Tom Clancy feel to it. If that makes sense?

If you like this sort of thing it runs well on modern operating systems.

Fleet Command has been on my PC for a long time and it’s game icon sits proudly right next to CMANO and rightly so. You can get it on Steam for as little as £6.99. Well worth it.

 

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1967 Downtown Alpha Strike – CMANO

Written by Phil on . Posted in Battle, Command: Modern Air/Naval Operations

I missed out on all the Harpoon games and have tried the demo a few times but I always got lost and found it hard to do any task within the game.

I have had Command Ops / Modern Naval Warfare for well over year now. I have put in about 35 hours in total so far but most of this time has been taken up by completing the tutorials (which are very good).

This mission takes part in 1967 during the Vietnam war. You have to plan and implement an Alpha strike against 2 targets in and around Hanoi. This, of course, all took place during Operation Rolling Thunder.

Alpha Strike

An Alpha strike is typically a large strike representing a “deck load” of aircraft, i.e.,the amount of aircraft that can be brought to the flight deck, armed and launched against a high-value target. This will generally amount to about half of the aircraft aboard and will comprise aircraft from all squadrons on board and are also referred to as airwing-size strikes. The other half will normally have been recently recovered aircraft and will be parked and prepared for their next mission on the hangar deck below the flight deck. During an Alpha strike the carrier will remain into the wind and at General Quarters with a “ready deck” to recover any aircraft returning to the ship with battle damage. During the Vietnam War an Alpha strike also meant that the target of a strike was specifically taken from a target list maintained by the Joint Chiefs of Staff and as such required JCS authorization.

Unsurprisingly this is quite hard to coordinate in a such a dense area of SAMS and AAA. However, the interface in CMANO makes this task a lot easier than I thought.

So far I have only set up the missions and now find I’m ready to launch. Here goes!

Final Blitzkrieg

Written by Phil on . Posted in Battle, Combat Missions

Combat Missions was one of those games that got me into all this tactics and strategy malarkey. Recently i downloaded the Final Blitzkrieg demo and it did not disappoint. So much so I am now saving up to buy the full game. 

The Battle Of The Bulge is the most interesting period of time of World War 2 for me. I think of the bitter cold the harsh and steep terrain the troops had to fight in and it sends shivers up my spine. 

A good ground appreciation is vital before you start making tactical decisions in this game. If you can control ground and in areas block enemy movement you can really have some great successes and it’s for this reason I particularly like this version of Combat Missions. The maps in some missions are open and undulating with plenty of woods for cover and buildings scattered about to add even more interest. All this with a few tanks and some infantry makes for some great battles. I find myself grinning from ear to ear at some points in battles. 

In one mission I was up against a Sherman tank at very close quarters against my Panther 2. Whoever could turn there turret first was in for the first vital shot. Through gritted teeth I’m saying “Come On!” “Come On!” We destroyed the Sherman and I breathed a sigh of relief.

Can’t wait to get stuck into the full game.

YouTube Channel

Written by Phil on . Posted in Articles

I started my YouTube channel in conjunction with starting this blog thing. I mostly make tutorials and videos of more obscure games I enjoy playing. The tutorials I make are mainly for myself because I forget everything and drift in and out of playing so much that without them I would be lost. They seemed to have helped other people out to which I have to say is quite satisfying.

Anyway I am approaching my 1000th subscriber and hope to reach this number somewhere around Christmas time.  I don’t have adverts on my videos and never will. I get lots of “advice” from people on what I should be doing next with content etc. To be honest I only ever make videos when I really want too and don’t put any pressure on myself to pump a certain amount out to get the subs.  When you do that it feels like a job.

I still want the 1000 subscribers though. I can be a hypocrite I have no shame.

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WWII Battle Tanks: T-34 vs Tiger

Written by Phil on . Posted in Battle, Latest

Another tank sim I had no idea existed until about an hour ago. This was released in 2008 and it’s made by the same guys who did Steel Fury Kharkov 1942. The lineage of these games can take you all the way through to Graviteam Tactics Mius Front. I’ve been having a blast commanding the Tiger against Soviet forces in the German campaign. Not as complicated as Steel Fury but tactics are still a must to get anywhere.

If you get your hands on it, you need to do a couple of things to get it running in Windows 10. Nothing complicated, just add  2 dll files to the game directory and run the exe in Win xp 2 mode. It runs really well on Windows 10 without any crashes and very good fps.

If you need any of these files I will be happy to send them on.

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