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FSX Virtual Reality Video Overlay

Written by Phil on . Posted in FSX, Virtual Reality

To use Virtual Reality in FSX you need to install a program called Flyinside. This alone is an incredible experience. The program also allows you to import any window. So I imported a video and it works really well. I have loads of training videos and I used to use multi monitors to fly the simulation and watch the videos at the same time. This though allows you to watch the video from within the cockpit.

I made a very short video to try to demonstrate this.

It’s always hard to get across just how good it is to actually feel like you are sitting there inside the actual cockpit. The sensation is something I thought I would never experience. It also makes everything easier. Turning switches, setting flaps, reading the dials all enhanced. When I fly and look out of the window in a turn, you get that vertigo sensation in your stomach. The inner ear is being tricked so well it has a physical impact on your senses.

 

DCS Virtual Reality – Oculus Rift

Written by Phil on . Posted in Virtual Reality

My PC is just over 3 years old and at the time of buying it, it was far from a high-end machine.

  • i7-3770K (3.5GHz)
  • GTX 680
  • 8GB RAM
  • 1TB SSD

Last weekend I got the Oculus Rift with the intention of trying it on this system with low expectations and then upgrading my gfx card next month to a GTX 1070. When I set it up I jumped straight into DCS and dropped myself into the cockpit of the A-10C. I was blown away! “Dad stop swearing!” my daughter shouted as I was trying to describe the sensation of actually being there.

And that’s the point I was sitting inside something I was so familiar with. I know this cockpit but I had never sat there inside it. I could look around and see the detail that went into every switch and knob. Everything is huge. I had no idea how big these planes were or how big in scale the cockpit was. Taxing out I had the canopy open and felt the urge to put my arm on the side to rest, but of course it is not there.

Flying, I was breath taken and I really mean that in the physical sense. I was saying out loud “WOW!” “WOW!” “WOW!”

I had toned down the settings and had the pixel slider set at 1 but it still looks good. It looks awesome. I do get times where I get motion sickness from a low fps but most of the time it is fine and it gets better the more you do it. You adjust to it and I feel ok now after a week.

I can’t wait to get the new gfx card. This really is a game changer for me. This is a bigger leap than Track IR and I won’t fly these wonderful modules in any other way.

__________________

Observe Sights Fire!

Written by Phil on . Posted in Articles

When I was in The British Army my bread and butter was to conduct the “Section Attack ” hard, fast and aggressively.  When I first joined up our training was focused around this attack. We spent days and days practicing them on the Welsh hills deep in the Brecon Beacons. So in ARM 3 I am trying to coordinate a typical section attack and all it’s phases. It’s actully turned out to be quite difficult. In fact, it’s a lot harder to do on a PC than in real life. I’m hoping it will give some insight into the thought processes a section commander has to consider, on the fly and how the situation unfolds.

Anyway, the video is coming on nicely now but I still have some editing and recording to do.

DCS Spitfire.

Written by Phil on . Posted in DCS Spitfire

I just got an early Chrismas present from my wife. The DCS Spitfire. My Dad was in the Royal Air Force and as such, I grew up moving from one fighter squadron to another. We also had to watch Battle Of Britain on numerous occasions. I once lived at RAF Kenley for a year which was a pivotal station during World War 2. I’ve only took it for a quick spin to get the controls set up etc. Judging by my numerous crashes I can see that landing is going to be quite a challenge as it is in real life with a tail wheel.

Anyway, I wish whoever comes over to my humble blog over years all the best and a Merry Christmas!!! Cheers!!

Falcon 4.0 Prima’s Official Strategy Guide.

Written by Phil on . Posted in Articles, Falcon 4.0

“To be a successful (and lethal) Falcon pilot, you must understand concepts like aspect angle, antenna train angle, collision antenna train angle, offset turning room and conversion turns”

Falcon 4.0 Prima Strategy Guide

Primas Official Strategy Guide for Falcon 4.0 is full of golden nuggets like this.  Although Falcon 4.0 is long in the tooth now and we all fly BMS 4.33, the literature in the manuals is still relevant to us that fly and fight in the virtual skies. That’s because it’s physics and that’s not going to change if we still fly jets.

I am a sucker for a good old fashioned, thick manual. The Falcon 4.0 manual must be one of my favourites. It weighs a lot but more importantly it is good. I have 3 copies. Why? Well, one is the original manual I bought when I got the simulation back in 1998 and this is well thumbed, full of coffee stains and stinks of nicotine from the days when I smoked. The other is a pristine copy that I never use. It’s just there as a fresh copy. I also have the binder version which I think was released in the USA. Ridiculous I know.

I had Primas Strategy Guide for Falcon 4.0 about 5 years ago,I sold it among other things on eBay. It sold for £30 much to my surprise. I have seen them being sold for as much as £70! Anyway, this copy was on eBay for 20 quid so I got it. It feels like the collection is complete.

Falcon 4.0 Prima Strategy Guide Falcon 4.0 Prima Strategy Guide

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